Virtual reality serious game for musculoskeletal disorder prevention

Sisto, Maria (School of Engineering – HE-Arc Ingénierie, HES-SO // University of Applied Sciences Western Switzerland) ; Zare, Mohsen (ERCOS Group (pole), Laboratory of ELLIAD-EA4661, UTBM-University of Bourgogne Franche-Comt, France) ; Ouerhani, Nabil (School of Engineering – HE-Arc Ingénierie, HES-SO // University of Applied Sciences Western Switzerland) ; Bolinhas, Christophe (School of Engineering – HE-Arc Ingénierie, HES-SO // University of Applied Sciences Western Switzerland) ; Divernois, Margaux (School of Engineering – HE-Arc Ingénierie, HES-SO // University of Applied Sciences Western Switzerland) ; Mignot, Bernard (ERCOS Group (pole), Laboratory of ELLIAD-EA4661, UTBM-University of Bourgogne Franche-Comt, France) ; Sagot, Jean-Claude (ERCOS Group (pole), Laboratory of ELLIAD-EA4661, UTBM-University of Bourgogne Franche-Comt, France) ; Gobron, Stéphane (School of Engineering – HE-Arc Ingénierie, HES-SO // University of Applied Sciences Western Switzerland)

Musculo Skeletal Disorders (MSDs) is the most common disease in the workplaces causing disabilities and excessive costs to industries, particularly in EU countries. Most of MSDs prevention programs have focused on a combination of interventions including training to change individual behaviors (such as awkward postures). However, little evidence proves that current training approach on awkward postures is efficient and can significantly reduce MSDs symptoms. Therefore, dealing with awkward postures and repetitive tasks is the real challenge for practitioners and manufacturers, knowing that the amount of risk exposure varies increasingly among workers depending on their attitude and expertise as well as on their strategy to perform the task. The progress in MSDs prevention might come through developing new tools that inform workers more efficiently on their gestures and postures. This paper proposes a potential Serious Game that immerses industrial workers using Virtual Reality and helps them recognize their strategy while performing tasks and trains them to find the most efficient and least risky tactics.


Mots-clés:
Type de conférence:
full paper
Faculté:
Ingénierie et Architecture
Ecole:
HE-Arc Ingénierie
Classification:
Ingénierie
Adresse bibliogr.:
Otranto, Italia, 24-27 June 2018
Date:
2018-06
Otranto, Italia
24-27 June 2018
Pagination:
18 p.
Veröffentlicht in:
Proceedings of 5th International Conference on Augmented Reality, Virtual Reality and Computer Graphics (AVR), 24-27 June, Otranto, Italia
Numérotation (vol. no.):
2018, pp. 43-59
Ressource(s) externe(s):
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 Datensatz erzeugt am 2018-09-18, letzte Änderung am 2018-12-20

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