Virtual reality puzzle game for musculoskeletal disorders prevention
2018
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Details
Title
Virtual reality puzzle game for musculoskeletal disorders prevention
Author(s)
Sisto, Maria (School of Engineering – HE-Arc Ingénierie, HES-SO University of Applied Sciences Western Switzerland)
Zare, Mohsen (ERCOS Group, UTBM-University of Bourgogne Franche-Comté, France)
Ouerhani, Nabil (School of Engineering – HE-Arc Ingénierie, HES-SO University of Applied Sciences Western Switzerland)
Sagot, Jean-Claude (ERCOS Group, UTBM-University of Bourgogne Franche-Comté, France)
Gobron, Stéphane (School of Engineering – HE-Arc Ingénierie, HES-SO University of Applied Sciences Western Switzerland)
Zare, Mohsen (ERCOS Group, UTBM-University of Bourgogne Franche-Comté, France)
Ouerhani, Nabil (School of Engineering – HE-Arc Ingénierie, HES-SO University of Applied Sciences Western Switzerland)
Sagot, Jean-Claude (ERCOS Group, UTBM-University of Bourgogne Franche-Comté, France)
Gobron, Stéphane (School of Engineering – HE-Arc Ingénierie, HES-SO University of Applied Sciences Western Switzerland)
Date
2018-07
Published in
Proceedings of GSGS'18: 3rd Gamification Serious Game Symposium, 5-6 July 2018, Neuchâtel, Switzerland
Volume
2018, pp. 24-25
Publisher
Neuchâtel, Switzerland, 5-6 July 2018
Pagination
2 p.
Presented at
GSGS'18: 3rd Gamification & Serious Game Symposium, Neuchâtel {2000}, Switzerland, 2018-07-05, 2018-07-06
ISBN
978-2-940387-22-9
ISSN
2297-9093
Keywords
health ; silver technologies ; musculoskeletal disorders (MSDs)
Paper type
short paper
Faculty
Ingénierie et Architecture
School
HE-Arc Ingénierie
External resources
Library catalogue
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