Editorial: Computers and Games for Mental Health and Well-Being
2018
Détails
Titre
Editorial: Computers and Games for Mental Health and Well-Being
Auteur(s)/ trice(s)
Khazaal, Yasser (Department of Psychiatry, University of Geneva ; Geneva University Hospitals ; Research Centre of the Montreal University Institute of Mental Health, Montreal)
Favrod, Jérôme (La Source, School of Nursing Sciences, HES-SO University of Applied Sciences and Arts of Western Switzerland, Lausanne)
Sort, Anna (University of Barcelona ; PlayBenefit, Barcelona)
Borgeat, François (Research Centre of the Montreal University Institute of Mental Health, Montreal ; Department of Psychiatry, University of Montréal, Montreal)
Bouchard, Stéphane (Department of Psychoeducation and Psychology, Université du Québec en Outaouais, Gatineau ; Centre Intégré de Santé et de Services Sociaux de l’Outaouais, Gatineau)
Favrod, Jérôme (La Source, School of Nursing Sciences, HES-SO University of Applied Sciences and Arts of Western Switzerland, Lausanne)
Sort, Anna (University of Barcelona ; PlayBenefit, Barcelona)
Borgeat, François (Research Centre of the Montreal University Institute of Mental Health, Montreal ; Department of Psychiatry, University of Montréal, Montreal)
Bouchard, Stéphane (Department of Psychoeducation and Psychology, Université du Québec en Outaouais, Gatineau ; Centre Intégré de Santé et de Services Sociaux de l’Outaouais, Gatineau)
Date
2018-01
Publié dans
Frontiers in Psychiatry
Volume
2018, vol. 9, no. 141
Pagination
6 p.
ISSN
1664-0640
Mots-clés (libres)
internet treatment ; virtual reality ; serious games ; augmented reality ; smartphone app ; cognitive remediation ; cognitive behavior therapy
Type d'article
scientifique
Domaine
Santé
Ecole
La Source
Institut
Secteur Recherche et Développement (Ra&D) de l'Institut et Haute Ecole de la Santé La Source
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