IMPACT : a serious game in virtual and augmented reality to enhance mirror therapy
2018
Einzelheiten
Titel
IMPACT : a serious game in virtual and augmented reality to enhance mirror therapy
Autor(en)/ in(nen)
Carrino, Francesco (School of Engineering and Architecture (HEIA-FR), HES-SO University of Applied Sciences Western Switzerland)
Junod, Charlotte (School of Engineering and Architecture (HEIA-FR), HES-SO University of Applied Sciences Western Switzerland)
Abou Khaled, Omar (School of Engineering and Architecture (HEIA-FR), HES-SO University of Applied Sciences Western Switzerland)
Mugellini, Elena (School of Engineering and Architecture (HEIA-FR), HES-SO University of Applied Sciences Western Switzerland)
Junod, Charlotte (School of Engineering and Architecture (HEIA-FR), HES-SO University of Applied Sciences Western Switzerland)
Abou Khaled, Omar (School of Engineering and Architecture (HEIA-FR), HES-SO University of Applied Sciences Western Switzerland)
Mugellini, Elena (School of Engineering and Architecture (HEIA-FR), HES-SO University of Applied Sciences Western Switzerland)
Datum
2018-07
Veröffentlich in
Proceedings of GSGS'18: 3rd Gamification Serious Game Symposium, 5-6 July 2018, Neuchâtel, Switzerland
Band
2018, no. 3, pp. 18-19
Verlag
Neuchâtel, Switzerland, 5-6 July 2018
Umfang
2 p.
Vorgestellt auf
GSGS'18: 3rd Gamification & Serious Game Symposium, Neuchâtel {2000}, Switzerland, 2018-07-05, 2018-07-06
ISBN
978-2-940387-22-9
ISSN
2297-9093
Papiertyp
short paper
Domaine
Ingénierie et Architecture
Ecole
HEIA-FR
Institut
HumanTech - Technology for Human Wellbeing Institute
Externe Ressourcen
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