Co-design of a serious game for computing education

Plumettaz-Sieber, Maud (Université de Fribourg, Fribourg, Switzerland) ; Hulaas, Jarle (School of Management and Engineering Vaud, HES-SO // University of Applied Sciences Western Switzerland) ; Sanchez, Eric (Université de Fribourg, Fribourg, Switzerland) ; Jaccard, Dominique (School of Management and Engineering Vaud, HES-SO // University of Applied Sciences Western Switzerland)

The teaching of computer programming will soon become compulsory in the gymnasiums of the canton of Fribourg. To this end, we are conducting a project to co-design a serious game and an associated pedagogical scenario. This project is carried out according to a design-based research (DBR) involving the collaboration of an interdisciplinary group. In this article, which is based on and extends a recent communication, we define the DBR methodology, then analyse the co-design process with the successes and difficulties we encountered. We discuss the factors which facilitated collaboration and ownership of the research by different members of the group.


Keywords:
Conference Type:
short paper
Faculty:
Ingénierie et Architecture
School:
HE-Arc Ingénierie
HEIG-VD
Institute:
Aucun institut
Publisher:
Delémont, HE-Arc, HES-SO
Date:
2019-07
Delémont
HE-Arc, HES-SO
Pagination:
4 p.
Published in:
Proceedings of the 4th Gamification & Serious Games Symposium (GSGS 19)
Numeration (vol. no.):
no.15 , pp. 71-74
ISBN:
978-2-940387-24-3
External resources:
External resources:
Appears in Collection:



 Record created 2019-09-10, last modified 2019-09-10

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