Touchless medical images interaction in surgery : from gamification to serious game, is it the right way ?
2017
Einzelheiten
Titel
Touchless medical images interaction in surgery : from gamification to serious game, is it the right way ?
Autor(en)/ in(nen)
Strgar, Thomas (School of Engineering, Architecture and Landscape (hepia), HES-SO University of Applied Sciences Western Switzerland)
Duay, Valérie (School of Engineering, Architecture and Landscape (hepia), HES-SO University of Applied Sciences Western Switzerland)
Bourquin, Stéphane (School of Engineering, Architecture and Landscape (hepia), HES-SO University of Applied Sciences Western Switzerland)
Lovis, Christian (Division of Medical Information Sciences, HUG (Geneva University Hospitals), Geneva, Switzerland)
Vakalopoulos, Konstantinos (Division of Digestive and Transplant Surgery, HUG, Geneva, Switzerland)
Ris, Frédéric (School of Engineering, Architecture and Landscape (hepia), HES-SO University of Applied Sciences Western Switzerland)
Dubois-Ferrière, Victor (Division of Orthopaedics and Trauma Surgery, HUG, Geneva, Switzerland)
Duay, Valérie (School of Engineering, Architecture and Landscape (hepia), HES-SO University of Applied Sciences Western Switzerland)
Bourquin, Stéphane (School of Engineering, Architecture and Landscape (hepia), HES-SO University of Applied Sciences Western Switzerland)
Lovis, Christian (Division of Medical Information Sciences, HUG (Geneva University Hospitals), Geneva, Switzerland)
Vakalopoulos, Konstantinos (Division of Digestive and Transplant Surgery, HUG, Geneva, Switzerland)
Ris, Frédéric (School of Engineering, Architecture and Landscape (hepia), HES-SO University of Applied Sciences Western Switzerland)
Dubois-Ferrière, Victor (Division of Orthopaedics and Trauma Surgery, HUG, Geneva, Switzerland)
Datum
2017-06
Veröffentlich in
Proceedings of the 2nd Gamification & Serious Games Symposium (GSGS 17), 30 June-1st July 2017, Neuchâtel, Switzerland
Verlag
Neuchâtel, Switzerland, 30 June - 1 July 2017
Umfang
2 p.
Vorgestellt auf
Gamification & Serious Games Symposium (GSGS 17), Neuchâtel, Switzerland, 2017-06-30, 2017-07-01
ISBN
978-2-940387-20-5
ISSN
2297-914X
Papiertyp
short paper
Domaine
Economie et Services
Ingénierie et Architecture
Ingénierie et Architecture
Ecole
HEPIA - Genève
HEG Arc
HEG Arc
Institut
inSTI - Institut des Sciences et Technologies industrielles
Institut du Management et des Systèmes d'Information
Institut du Management et des Systèmes d'Information
Das Dokument erscheint in
Konferenzmaterialien
Global
Global
Externe Ressourcen
Online version